Dirt City
created by Matt Darcy (theltcmdrdatashow@yahoo.com)

Level Name:          Dirt City
Completion Date:     16 September 2011
Map information:     61X60, Desert theater
Player:              GDI
Difficulty:          Medium-Hard
Files:               SCG51EA.INI, SCG51EA.BIN, dirtcity.TXT.
Software used:       CCMAP v3.1, by Jeroen Ritmeijer
                     
Tested on Command and Conquer v1.06b r2 by Nyerguds 

Background
----------
Being masters of subterfuge, NOD has been supporting both sides in a brutal 
civil conflict.  Their goal is to have this war decimate a local city without
doing it themselves so that they may have an ideal location for their temple.
You are being sent in to subdue both factions and annihilate any NOD presence.
Our resources are sparse right now, so capture what you can to assemble a force.
Intelligence reports a massive build up of NOD forces, so act quickly and
decisively!

Mission Description
-------------------
An unlucky town rests in a strategically valuable valley.  Nod is supplying both
sides of a civil war with weapons with hopes their conflict will decimate the
village.  If need be, they will do the dirty work themselves.  Utilize both local 
factions resources and destroy any Nod presence.  If too many civilians are
destroyed, you fail.  Hurry, the brotherhood is amassing a strike force!!


Known bugs:
-----------
None so far....

Using it
--------
If you are reading this I'm assuming you have at least V1.06b.  Just 
unzip the bin and ini files into your c&c95 directory and it should be 
listed under 'new missions" in the menu

Special thanks to:
------------------
R. Heesbeen & J. Ritmeijer for making the awesome CCmap editor
Nyerguds for V1.06, breathing life back into the the best game ever!


Thanks for trying this mission.


Matt Darcy USA
